46 $out->putByte($this->action);
47 $out->putActorRuntimeId($this->targetActorRuntimeId);
49 if($this->action === self::ACTION_MOUSEOVER || $this->action === self::ACTION_LEAVE_VEHICLE){
50 $out->putLFloat($this->x);
51 $out->putLFloat($this->y);
52 $out->putLFloat($this->z);