$heightMap (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | protected |
$lightPopulated (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | protected |
$subChunks (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | protected |
$terrainPopulated (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | protected |
$tiles (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | protected |
__clone() (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | |
__construct(array $subChunks, bool $terrainPopulated) | pocketmine\world\format\Chunk | |
addTile(Tile $tile) (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | |
blockHash(int $x, int $y, int $z) | pocketmine\world\format\Chunk | static |
clearTerrainDirtyFlags() (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | |
collectGarbage() | pocketmine\world\format\Chunk | |
COORD_BIT_SIZE (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | |
COORD_MASK (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | |
DIRTY_FLAG_BIOMES (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | |
DIRTY_FLAG_BLOCKS (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | |
DIRTY_FLAGS_ALL (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | |
DIRTY_FLAGS_NONE (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | |
EDGE_LENGTH (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | |
getBiomeId(int $x, int $y, int $z) | pocketmine\world\format\Chunk | |
getBlockStateId(int $x, int $y, int $z) | pocketmine\world\format\Chunk | |
getHeight() | pocketmine\world\format\Chunk | |
getHeightMap(int $x, int $z) | pocketmine\world\format\Chunk | |
getHeightMapArray() | pocketmine\world\format\Chunk | |
getHighestBlockAt(int $x, int $z) | pocketmine\world\format\Chunk | |
getSubChunk(int $y) (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | |
getSubChunks() | pocketmine\world\format\Chunk | |
getTerrainDirtyFlag(int $flag) (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | |
getTerrainDirtyFlags() (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | |
getTile(int $x, int $y, int $z) | pocketmine\world\format\Chunk | |
getTiles() | pocketmine\world\format\Chunk | |
isLightPopulated() (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | |
isPopulated() (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | |
isTerrainDirty() (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | |
MAX_SUBCHUNK_INDEX (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | |
MAX_SUBCHUNKS (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | |
MIN_SUBCHUNK_INDEX (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | |
onUnload() | pocketmine\world\format\Chunk | |
removeTile(Tile $tile) (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | |
setBiomeId(int $x, int $y, int $z, int $biomeId) | pocketmine\world\format\Chunk | |
setBlockStateId(int $x, int $y, int $z, int $block) | pocketmine\world\format\Chunk | |
setHeightMap(int $x, int $z, int $value) | pocketmine\world\format\Chunk | |
setHeightMapArray(array $values) | pocketmine\world\format\Chunk | |
setLightPopulated(?bool $value=true) (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | |
setPopulated(bool $value=true) (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | |
setSubChunk(int $y, ?SubChunk $subChunk) | pocketmine\world\format\Chunk | |
setTerrainDirty() (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | |
setTerrainDirtyFlag(int $flag, bool $value) (defined in pocketmine\world\format\Chunk) | pocketmine\world\format\Chunk | |