39 float $avgServerSimTickTimeMS,
40 float $avgClientSimTickTimeMS,
41 float $avgBeginFrameTimeMS,
42 float $avgInputTimeMS,
43 float $avgRenderTimeMS,
44 float $avgEndFrameTimeMS,
45 float $avgRemainderTimePercent,
46 float $avgUnaccountedTimePercent,
49 $result->avgFps = $avgFps;
50 $result->avgServerSimTickTimeMS = $avgServerSimTickTimeMS;
51 $result->avgClientSimTickTimeMS = $avgClientSimTickTimeMS;
52 $result->avgBeginFrameTimeMS = $avgBeginFrameTimeMS;
53 $result->avgInputTimeMS = $avgInputTimeMS;
54 $result->avgRenderTimeMS = $avgRenderTimeMS;
55 $result->avgEndFrameTimeMS = $avgEndFrameTimeMS;
56 $result->avgRemainderTimePercent = $avgRemainderTimePercent;
57 $result->avgUnaccountedTimePercent = $avgUnaccountedTimePercent;
80 $this->avgFps = LE::readFloat($in);
81 $this->avgServerSimTickTimeMS = LE::readFloat($in);
82 $this->avgClientSimTickTimeMS = LE::readFloat($in);
83 $this->avgBeginFrameTimeMS = LE::readFloat($in);
84 $this->avgInputTimeMS = LE::readFloat($in);
85 $this->avgRenderTimeMS = LE::readFloat($in);
86 $this->avgEndFrameTimeMS = LE::readFloat($in);
87 $this->avgRemainderTimePercent = LE::readFloat($in);
88 $this->avgUnaccountedTimePercent = LE::readFloat($in);
92 LE::writeFloat($out, $this->avgFps);
93 LE::writeFloat($out, $this->avgServerSimTickTimeMS);
94 LE::writeFloat($out, $this->avgClientSimTickTimeMS);
95 LE::writeFloat($out, $this->avgBeginFrameTimeMS);
96 LE::writeFloat($out, $this->avgInputTimeMS);
97 LE::writeFloat($out, $this->avgRenderTimeMS);
98 LE::writeFloat($out, $this->avgEndFrameTimeMS);
99 LE::writeFloat($out, $this->avgRemainderTimePercent);
100 LE::writeFloat($out, $this->avgUnaccountedTimePercent);