PocketMine-MP 5.35.1 git-e32e836dad793a3a3c8ddd8927c00e112b1e576a
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IntGameRule.php
1<?php
2
3/*
4 * This file is part of BedrockProtocol.
5 * Copyright (C) 2014-2022 PocketMine Team <https://github.com/pmmp/BedrockProtocol>
6 *
7 * BedrockProtocol is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU Lesser General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 */
12
13declare(strict_types=1);
14
15namespace pocketmine\network\mcpe\protocol\types;
16
17use pmmp\encoding\ByteBufferReader;
18use pmmp\encoding\ByteBufferWriter;
19use pmmp\encoding\LE;
20use pmmp\encoding\VarInt;
21
22final class IntGameRule extends GameRule{
23 use GetTypeIdFromConstTrait;
24
25 public const ID = GameRuleType::INT;
26
27 private int $value;
28
29 public function __construct(int $value, bool $isPlayerModifiable){
30 parent::__construct($isPlayerModifiable);
31 $this->value = $value;
32 }
33
34 public function getValue() : int{
35 return $this->value;
36 }
37
38 public function encode(ByteBufferWriter $out, bool $isStartGame) : void{
39 if($isStartGame){
40 VarInt::writeUnsignedInt($out, $this->value);
41 }else{
42 LE::writeUnsignedInt($out, $this->value);
43 }
44 }
45
46 public static function decode(ByteBufferReader $in, bool $isPlayerModifiable, bool $isStartGame) : self{
47 return new self($isStartGame ? VarInt::readUnsignedInt($in) : LE::readUnsignedInt($in), $isPlayerModifiable);
48 }
49}