38 public function __construct(
40 private int $oldLevel,
41 private float $oldProgress,
42 private ?
int $newLevel,
43 private ?
float $newProgress
45 $this->entity = $player;
48 public function getOldLevel() :
int{
49 return $this->oldLevel;
52 public function getOldProgress() :
float{
53 return $this->oldProgress;
60 return $this->newLevel;
67 return $this->newProgress;
70 public function setNewLevel(?
int $newLevel) : void{
71 $this->newLevel = $newLevel;
74 public function setNewProgress(?
float $newProgress) : void{
75 if($newProgress < 0.0 || $newProgress > 1.0){
76 throw new \InvalidArgumentException(
"XP progress must be in range 0-1");
78 $this->newProgress = $newProgress;