Definition at line 30 of file PlayerToggleSneakEvent.php.
◆ __construct()
| pocketmine\event\player\PlayerToggleSneakEvent::__construct |
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Player | $player, |
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protected bool | $isSneaking, |
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protected bool | $isSneakPressed ) |
◆ call()
| pocketmine\event\Event::call |
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inherited |
Calls event handlers registered for this event.
- Exceptions
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RuntimeException if event call recursion reaches the max depth limit
Definition at line 49 of file Event.php.
◆ getEventName()
| pocketmine\event\Event::getEventName |
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◆ getPlayer()
| pocketmine\event\player\PlayerEvent::getPlayer |
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inherited |
◆ hasHandlers()
| static pocketmine\event\Event::hasHandlers |
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staticinherited |
Returns whether the current class context has any registered global handlers. This can be used in hot code paths to avoid unnecessary event object creation.
Usage: SomeEventClass::hasHandlers()
Definition at line 77 of file Event.php.
◆ isCancelled()
| pocketmine\event\Cancellable::isCancelled |
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inherited |
Returns whether this instance of the event is currently cancelled.
If it is cancelled, only downstream handlers that declare @handleCancelled will be called with this event.
◆ isSneaking()
| pocketmine\event\player\PlayerToggleSneakEvent::isSneaking |
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◆ isSneakPressed()
| pocketmine\event\player\PlayerToggleSneakEvent::isSneakPressed |
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Returns whether the player is pressing the sneak key. The player may still be sneaking even if this is false due to gameplay mechanics (e.g. releasing sneak while in a 1.5 block high space).
Definition at line 49 of file PlayerToggleSneakEvent.php.
◆ $eventName
| string pocketmine\event\Event::$eventName = null |
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protectedinherited |
◆ $player
| Player pocketmine\event\player\PlayerEvent::$player |
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protectedinherited |
The documentation for this class was generated from the following file: