PocketMine-MP 5.33.2 git-919492bdcad8510eb6606439eb77e1c604f1d1ea
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ArmorInventory.php
1<?php
2
3/*
4 *
5 * ____ _ _ __ __ _ __ __ ____
6 * | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
7 * | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
8 * | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
9 * |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
10 *
11 * This program is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU Lesser General Public License as published by
13 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version.
15 *
16 * @author PocketMine Team
17 * @link http://www.pocketmine.net/
18 *
19 *
20 */
21
22declare(strict_types=1);
23
25
32
34 public const SLOT_HEAD = 0;
35 public const SLOT_CHEST = 1;
36 public const SLOT_LEGS = 2;
37 public const SLOT_FEET = 3;
38
39 public function __construct(){
40 parent::__construct(4);
41
42 $this->validators->add(new CallbackSlotValidator(self::validate(...)));
43 }
44
45 public function getHelmet() : Item{
46 return $this->getItem(self::SLOT_HEAD);
47 }
48
49 public function getChestplate() : Item{
50 return $this->getItem(self::SLOT_CHEST);
51 }
52
53 public function getLeggings() : Item{
54 return $this->getItem(self::SLOT_LEGS);
55 }
56
57 public function getBoots() : Item{
58 return $this->getItem(self::SLOT_FEET);
59 }
60
61 public function setHelmet(Item $helmet) : void{
62 $this->setItem(self::SLOT_HEAD, $helmet);
63 }
64
65 public function setChestplate(Item $chestplate) : void{
66 $this->setItem(self::SLOT_CHEST, $chestplate);
67 }
68
69 public function setLeggings(Item $leggings) : void{
70 $this->setItem(self::SLOT_LEGS, $leggings);
71 }
72
73 public function setBoots(Item $boots) : void{
74 $this->setItem(self::SLOT_FEET, $boots);
75 }
76
77 private static function validate(Inventory $inventory, Item $item, int $slot) : ?TransactionValidationException{
78 if($item instanceof Armor){
79 if($item->getArmorSlot() !== $slot){
80 return new TransactionValidationException("Armor item is in wrong slot");
81 }
82 }else{
83 if(!($slot === ArmorInventory::SLOT_HEAD && $item instanceof ItemBlock && (
84 $item->getBlock()->getTypeId() === BlockTypeIds::CARVED_PUMPKIN ||
85 $item->getBlock()->getTypeId() === BlockTypeIds::MOB_HEAD
86 ))){
87 return new TransactionValidationException("Item is not accepted in an armor slot");
88 }
89 }
90 return null;
91 }
92}
setItem(int $index, Item $item)
getBlock(?Facing $clickedFace=null)
Definition Item.php:510