22declare(strict_types=1);
28use pocketmine\block\utils\AnyFacingTrait;
29use pocketmine\block\utils\SupportType;
40use
function is_infinite;
46 public const ROTATIONS = 8;
48 protected bool $hasMap =
false;
50 protected ?
Item $framedItem =
null;
51 protected int $itemRotation = 0;
52 protected float $itemDropChance = 1.0;
55 $w->facing($this->facing);
56 $w->bool($this->hasMap);
60 parent::readStateFromWorld();
61 $tile = $this->position->getWorld()->getTile($this->position);
62 if($tile instanceof TileItemFrame){
63 $this->framedItem = $tile->getItem();
64 if($this->framedItem->isNull()){
65 $this->framedItem =
null;
67 $this->itemRotation = $tile->getItemRotation() % self::ROTATIONS;
68 $this->itemDropChance = $tile->getItemDropChance();
75 parent::writeStateToWorld();
76 $tile = $this->position->getWorld()->getTile($this->position);
77 if($tile instanceof TileItemFrame){
78 $tile->setItem($this->framedItem);
79 $tile->setItemRotation($this->itemRotation);
80 $tile->setItemDropChance($this->itemDropChance);
84 public function getFramedItem() : ?Item{
85 return $this->framedItem !== null ? clone $this->framedItem : null;
90 if($item === null || $item->isNull()){
91 $this->framedItem =
null;
92 $this->itemRotation = 0;
94 $this->framedItem = clone $item;
99 public function getItemRotation() : int{
100 return $this->itemRotation;
105 $this->itemRotation = $itemRotation;
109 public function getItemDropChance() : float{
110 return $this->itemDropChance;
115 if($itemDropChance < 0.0 || $itemDropChance > 1.0 || is_nan($itemDropChance) || is_infinite($itemDropChance)){
116 throw new \InvalidArgumentException(
"Drop chance must be in range 0-1");
118 $this->itemDropChance = $itemDropChance;
122 public function hasMap() : bool{ return $this->hasMap; }
131 $this->hasMap = $hasMap;
136 if($this->framedItem !== null){
137 $this->itemRotation = ($this->itemRotation + 1) % self::ROTATIONS;
140 }elseif(!$item->isNull()){
141 $this->framedItem = $item->pop();
148 $this->position->getWorld()->setBlock($this->position, $this);
154 if($this->framedItem === null){
157 $world = $this->position->getWorld();
158 if(Utils::getRandomFloat() <= $this->itemDropChance){
159 $world->dropItem($this->position->add(0.5, 0.5, 0.5), clone $this->framedItem);
162 $this->setFramedItem(
null);
163 $world->setBlock($this->position, $this);
167 private function canBeSupportedAt(Block $block,
int $face) : bool{
168 return $block->getAdjacentSupportType($face) !== SupportType::NONE;
172 if(!$this->canBeSupportedAt($this,
Facing::opposite($this->facing))){
173 $this->position->getWorld()->useBreakOn($this->position);
178 if(!$this->canBeSupportedAt($blockReplace,
Facing::opposite($face))){
182 $this->facing = $face;
184 return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
188 $drops = parent::getDropsForCompatibleTool($item);
189 if($this->framedItem !==
null && Utils::getRandomFloat() <= $this->itemDropChance){
190 $drops[] = clone $this->framedItem;
197 return $this->framedItem !== null ? clone $this->framedItem : parent::getPickedItem($addUserData);
onAttack(Item $item, int $face, ?Player $player=null)
place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player=null)
describeBlockOnlyState(RuntimeDataDescriber $w)
onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player=null, array &$returnedItems=[])
setFramedItem(?Item $item)
getPickedItem(bool $addUserData=false)
setItemDropChance(float $itemDropChance)
setItemRotation(int $itemRotation)
getDropsForCompatibleTool(Item $item)