PocketMine-MP 5.27.1 git-9af3cde03fabbe4129c79e46dc87ffa0fff446e6
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BlockStateSerializerHelper.php
1<?php
2
3/*
4 *
5 * ____ _ _ __ __ _ __ __ ____
6 * | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
7 * | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
8 * | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
9 * |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
10 *
11 * This program is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU Lesser General Public License as published by
13 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version.
15 *
16 * @author PocketMine Team
17 * @link http://www.pocketmine.net/
18 *
19 *
20 */
21
22declare(strict_types=1);
23
24namespace pocketmine\data\bedrock\block\convert;
25
46use pocketmine\block\utils\CopperOxidation;
47use pocketmine\block\utils\SlabType;
57
59 public static function encodeButton(Button $block, Writer $out) : Writer{
60 return $out
61 ->writeFacingDirection($block->getFacing())
62 ->writeBool(BlockStateNames::BUTTON_PRESSED_BIT, $block->isPressed());
63 }
64
65 public static function encodeCandle(Candle $block, Writer $out) : Writer{
66 return $out
67 ->writeBool(StateNames::LIT, $block->isLit())
68 ->writeInt(StateNames::CANDLES, $block->getCount() - 1);
69 }
70
71 public static function encodeChemistryTable(ChemistryTable $block, Writer $out) : Writer{
72 return $out
73 ->writeLegacyHorizontalFacing(Facing::opposite($block->getFacing()));
74 }
75
76 public static function encodeCrops(Crops $block, Writer $out) : Writer{
77 return $out->writeInt(BlockStateNames::GROWTH, $block->getAge());
78 }
79
80 public static function encodeTorch(Torch $block, Writer $out) : Writer{
81 return $out
82 ->writeTorchFacing($block->getFacing());
83 }
84
85 public static function encodeCauldron(string $liquid, int $fillLevel) : Writer{
86 return Writer::create(Ids::CAULDRON)
87 ->writeString(BlockStateNames::CAULDRON_LIQUID, $liquid)
88 ->writeInt(BlockStateNames::FILL_LEVEL, $fillLevel);
89 }
90
91 public static function selectCopperId(CopperOxidation $oxidation, string $noneId, string $exposedId, string $weatheredId, string $oxidizedId) : string{
92 return match($oxidation){
93 CopperOxidation::NONE => $noneId,
94 CopperOxidation::EXPOSED => $exposedId,
95 CopperOxidation::WEATHERED => $weatheredId,
96 CopperOxidation::OXIDIZED => $oxidizedId,
97 };
98 }
99
100 public static function encodeDoor(Door $block, Writer $out) : Writer{
101 return $out
102 ->writeBool(BlockStateNames::UPPER_BLOCK_BIT, $block->isTop())
103 //a door facing north is encoded as "east"
104 ->writeCardinalHorizontalFacing(Facing::rotateY($block->getFacing(), clockwise: true))
105 ->writeBool(BlockStateNames::DOOR_HINGE_BIT, $block->isHingeRight())
106 ->writeBool(BlockStateNames::OPEN_BIT, $block->isOpen());
107 }
108
109 public static function encodeDoublePlant(DoublePlant $block, Writer $out) : Writer{
110 return $out
111 ->writeBool(BlockStateNames::UPPER_BLOCK_BIT, $block->isTop());
112 }
113
114 public static function encodeFenceGate(FenceGate $block, Writer $out) : Writer{
115 return $out
116 ->writeCardinalHorizontalFacing($block->getFacing())
117 ->writeBool(BlockStateNames::IN_WALL_BIT, $block->isInWall())
118 ->writeBool(BlockStateNames::OPEN_BIT, $block->isOpen());
119 }
120
121 public static function encodeFloorSign(FloorSign $block, Writer $out) : Writer{
122 return $out
123 ->writeInt(BlockStateNames::GROUND_SIGN_DIRECTION, $block->getRotation());
124 }
125
126 public static function encodeFurnace(Furnace $block, string $unlitId, string $litId) : Writer{
127 return Writer::create($block->isLit() ? $litId : $unlitId)
128 ->writeCardinalHorizontalFacing($block->getFacing());
129 }
130
131 public static function encodeItemFrame(ItemFrame $block, string $id) : Writer{
132 return Writer::create($id)
133 ->writeBool(StateNames::ITEM_FRAME_MAP_BIT, $block->hasMap())
134 ->writeBool(StateNames::ITEM_FRAME_PHOTO_BIT, false)
135 ->writeFacingDirection($block->getFacing());
136 }
137
138 public static function encodeLeaves(Leaves $block, Writer $out) : Writer{
139 return $out
140 ->writeBool(BlockStateNames::PERSISTENT_BIT, $block->isNoDecay())
141 ->writeBool(BlockStateNames::UPDATE_BIT, $block->isCheckDecay());
142 }
143
144 public static function encodeLiquid(Liquid $block, string $stillId, string $flowingId) : Writer{
145 return Writer::create($block->isStill() ? $stillId : $flowingId)
146 ->writeInt(BlockStateNames::LIQUID_DEPTH, $block->getDecay() | ($block->isFalling() ? 0x8 : 0));
147 }
148
149 public static function encodeLog(Wood $block, string $unstrippedId, string $strippedId) : Writer{
150 $out = $block->isStripped() ?
151 Writer::create($strippedId) :
152 Writer::create($unstrippedId);
153 return $out
154 ->writePillarAxis($block->getAxis());
155 }
156
157 public static function encodeMushroomBlock(RedMushroomBlock $block, Writer $out) : Writer{
158 return $out
159 ->writeInt(BlockStateNames::HUGE_MUSHROOM_BITS, MushroomBlockTypeIdMap::getInstance()->toId($block->getMushroomBlockType()));
160 }
161
162 public static function encodeQuartz(int $axis, Writer $out) : Writer{
163 return $out
164 ->writePillarAxis($axis); //this isn't needed for all types, but we have to write it anyway
165 }
166
167 public static function encodeSapling(Sapling $block, Writer $out) : Writer{
168 return $out
169 ->writeBool(BlockStateNames::AGE_BIT, $block->isReady());
170 }
171
172 public static function encodeSimplePressurePlate(SimplePressurePlate $block, Writer $out) : Writer{
173 //TODO: not sure what the deal is here ... seems like a mojang bug / artifact of bad implementation?
174 //best to keep this separate from weighted plates anyway...
175 return $out
176 ->writeInt(BlockStateNames::REDSTONE_SIGNAL, $block->isPressed() ? 15 : 0);
177 }
178
179 private static function encodeSingleSlab(Slab $block, string $id) : Writer{
180 return Writer::create($id)
181 ->writeSlabPosition($block->getSlabType());
182 }
183
184 private static function encodeDoubleSlab(Slab $block, string $id) : Writer{
185 return Writer::create($id)
186 //this is (intentionally) also written for double slabs (as zero) to maintain bug parity with MCPE
187 ->writeSlabPosition(SlabType::BOTTOM);
188 }
189
190 public static function encodeSlab(Slab $block, string $singleId, string $doubleId) : Writer{
191 return $block->getSlabType() === SlabType::DOUBLE ?
192 self::encodeDoubleSlab($block, $doubleId) :
193 self::encodeSingleSlab($block, $singleId);
194 }
195
196 public static function encodeStairs(Stair $block, Writer $out) : Writer{
197 return $out
198 ->writeBool(BlockStateNames::UPSIDE_DOWN_BIT, $block->isUpsideDown())
199 ->writeWeirdoHorizontalFacing($block->getFacing());
200 }
201
202 public static function encodeStem(Stem $block, Writer $out) : Writer{
203 //In PM, we use Facing::UP to indicate that the stem is not attached to a pumpkin/melon, since this makes the
204 //most intuitive sense (the stem is pointing at the sky). However, Bedrock uses the DOWN state for this, which
205 //is absurd, and I refuse to make our API similarly absurd.
206 $facing = $block->getFacing();
207 return self::encodeCrops($block, $out)
208 ->writeFacingWithoutUp($facing === Facing::UP ? Facing::DOWN : $facing);
209 }
210
211 public static function encodeTrapdoor(Trapdoor $block, Writer $out) : Writer{
212 return $out
213 ->write5MinusHorizontalFacing($block->getFacing())
214 ->writeBool(BlockStateNames::UPSIDE_DOWN_BIT, $block->isTop())
215 ->writeBool(BlockStateNames::OPEN_BIT, $block->isOpen());
216 }
217
218 public static function encodeWall(Wall $block, Writer $out) : Writer{
219 return $out
220 ->writeBool(BlockStateNames::WALL_POST_BIT, $block->isPost())
221 ->writeWallConnectionType(BlockStateNames::WALL_CONNECTION_TYPE_EAST, $block->getConnection(Facing::EAST))
222 ->writeWallConnectionType(BlockStateNames::WALL_CONNECTION_TYPE_NORTH, $block->getConnection(Facing::NORTH))
223 ->writeWallConnectionType(BlockStateNames::WALL_CONNECTION_TYPE_SOUTH, $block->getConnection(Facing::SOUTH))
224 ->writeWallConnectionType(BlockStateNames::WALL_CONNECTION_TYPE_WEST, $block->getConnection(Facing::WEST));
225 }
226
227 public static function encodeWallSign(WallSign $block, Writer $out) : Writer{
228 return $out
229 ->writeHorizontalFacing($block->getFacing());
230 }
231}