PocketMine-MP
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Lantern.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace
pocketmine\block
;
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use pocketmine\block\utils\SupportType;
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use
pocketmine\data\runtime\RuntimeDataDescriber
;
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use
pocketmine\item\Item
;
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use
pocketmine\math\Axis
;
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use
pocketmine\math\AxisAlignedBB
;
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use
pocketmine\math\Facing
;
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use
pocketmine\math\Vector3
;
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use
pocketmine\player\Player
;
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use
pocketmine\world\BlockTransaction
;
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class
Lantern
extends
Transparent
{
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private
int
$lightLevel;
//readonly
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protected
bool
$hanging =
false
;
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public
function
__construct(
BlockIdentifier
$idInfo,
string
$name,
BlockTypeInfo
$typeInfo,
int
$lightLevel){
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$this->lightLevel = $lightLevel;
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parent::__construct($idInfo, $name, $typeInfo);
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}
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protected
function
describeBlockOnlyState
(
RuntimeDataDescriber
$w) : void{
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$w->bool($this->hanging);
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}
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public
function
isHanging() : bool{ return $this->hanging; }
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public
function
setHanging
(
bool
$hanging) : self{
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$this->hanging = $hanging;
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return
$this;
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}
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public
function
getLightLevel
() : int{
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return $this->lightLevel;
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}
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protected
function
recalculateCollisionBoxes
() : array{
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return [
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AxisAlignedBB
::one()
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->trim(
Facing
::UP, $this->hanging ? 6 / 16 : 8 / 16)
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->trim(
Facing
::DOWN, $this->hanging ? 2 / 16 : 0)
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->squash(
Axis
::X, 5 / 16)
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->squash(
Axis
::Z, 5 / 16)
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];
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}
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public
function
getSupportType
(
int
$facing) : SupportType{
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return SupportType::NONE;
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}
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public
function
place
(
BlockTransaction
$tx,
Item
$item,
Block
$blockReplace,
Block
$blockClicked,
int
$face,
Vector3
$clickVector, ?
Player
$player =
null
) : bool{
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$downSupport = $this->canBeSupportedAt($blockReplace,
Facing
::DOWN);
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if
(!$downSupport && !$this->canBeSupportedAt($blockReplace, Facing::UP)){
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return
false
;
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}
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$this->hanging = $face === Facing::DOWN || !$downSupport;
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return
parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
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}
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public
function
onNearbyBlockChange
() : void{
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$face = $this->hanging ?
Facing
::UP :
Facing
::DOWN;
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if
(!$this->canBeSupportedAt($this, $face)){
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$this->position->getWorld()->useBreakOn($this->position);
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}
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}
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private
function
canBeSupportedAt(Block $block,
int
$face) : bool{
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return $block->getAdjacentSupportType($face)->hasCenterSupport();
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}
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}
pocketmine\block\Block
Definition
Block.php:62
pocketmine\block\BlockIdentifier
Definition
BlockIdentifier.php:29
pocketmine\block\BlockTypeInfo
Definition
BlockTypeInfo.php:29
pocketmine\block\Lantern
Definition
Lantern.php:36
pocketmine\block\Lantern\getSupportType
getSupportType(int $facing)
Definition
Lantern.php:75
pocketmine\block\Lantern\describeBlockOnlyState
describeBlockOnlyState(RuntimeDataDescriber $w)
Definition
Lantern.php:46
pocketmine\block\Lantern\getLightLevel
getLightLevel()
Definition
Lantern.php:58
pocketmine\block\Lantern\recalculateCollisionBoxes
recalculateCollisionBoxes()
Definition
Lantern.php:65
pocketmine\block\Lantern\place
place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player=null)
Definition
Lantern.php:79
pocketmine\block\Lantern\setHanging
setHanging(bool $hanging)
Definition
Lantern.php:53
pocketmine\block\Lantern\onNearbyBlockChange
onNearbyBlockChange()
Definition
Lantern.php:89
pocketmine\block\Transparent
Definition
Transparent.php:32
pocketmine\item\Item
Definition
Item.php:60
pocketmine\math\AxisAlignedBB
Definition
AxisAlignedBB.php:29
pocketmine\math\Axis
Definition
Axis.php:26
pocketmine\math\Facing
Definition
Facing.php:28
pocketmine\math\Vector3
Definition
Vector3.php:36
pocketmine\player\Player
Definition
Player.php:170
pocketmine\world\BlockTransaction
Definition
BlockTransaction.php:30
pocketmine\data\runtime\RuntimeDataDescriber
Definition
RuntimeDataDescriber.php:38
pocketmine\block
Definition
ActivatorRail.php:24
src
block
Lantern.php
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