123 if($player !== null){
124 $other = $this->getOtherHalf();
125 $playerPos = $player->getPosition();
127 $player->sendMessage(TextFormat::GRAY .
"This bed is incomplete");
130 }elseif($playerPos->distanceSquared($this->position) > 4 && $playerPos->distanceSquared($other->position) > 4){
131 $player->sendMessage(KnownTranslationFactory::tile_bed_tooFar()->prefix(TextFormat::GRAY));
135 $time = $this->position->getWorld()->getTimeOfDay();
137 $isNight = ($time >= World::TIME_NIGHT && $time < World::TIME_SUNRISE);
140 $player->sendMessage(KnownTranslationFactory::tile_bed_noSleep()->prefix(TextFormat::GRAY));
145 $b = ($this->isHeadPart() ? $this : $other);
148 $player->sendMessage(KnownTranslationFactory::tile_bed_occupied()->prefix(TextFormat::GRAY));
153 $player->sleepOn($b->position);
176 if($this->canBeSupportedAt($blockReplace)){
177 $this->facing = $player !==
null ? $player->getHorizontalFacing() : Facing::NORTH;
179 $next = $this->getSide($this->getOtherHalfSide());
180 if($next->canBeReplaced() && $this->canBeSupportedAt($next)){
181 $nextState = clone $this;
182 $nextState->head =
true;
183 $tx->
addBlock($blockReplace->position, $this)->addBlock($next->position, $nextState);